Design Magazine Blog

Design Magazine Blog

Design Magazine Blog featuring great design, architecture, fashion, graphics and innovation from across the globe.

 

Daedalus Maze

Daedalus Maze is a very addictive board game. The players go back to Ancient Greece. Ancient Gods and beasts in a spinning maze board game. Each player get 6 pawns and start with some cards at hand. The maze rotates and the walls are moving trying to get the treasure and get out first. Board has been designed in 3D representing a stone arena. The 68 cards of Gods, beasts and events have been designed in such a way to give players the atmosphere of Ancient Greek Mythology.

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Pram

A toy that doubles as two was our inspiration for creating our Kinderfeets Pram and Walker. Dutch designed and retro inspired. Made of birch wood and the sides are painted beautifully in soft white. Both a baby walker and pram, it’s the perfect walker to get babies comfortable taking their first steps. As baby perfects the trade of walking, you can easily remove the purple pegs, turning it into a pram.

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Airwood

Airwood multifunctional wooden drone is a serials of four-axis drone with a wooden frame. The wood board is environmentally friendly and manufactured by laser cuter. Users need to remove pieces of parts from wood board and assemble them to drone frames by hand only. It uses modularity controllers, motors, batteries. So users can easily change the drone from one appearance to another. Although it is made of wood, the drone still has multiple functions, supporting indoor hovering, aerial photography, etc. For education, Airwood supports graphic programming and has accompanying courses.

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Curious Gastronaut

The Curious Gastronaut is a game about exploring the world of food through play. Following prompts, players use their imagination to gather ingredients, combine them to invent bite-size edible experiments and explore them using all their senses. The goal is to discover new flavours, textures and combinations. One can choose to play with real food or imaginatively and choose from different modes of play. By bringing play to the table, the designer wants to inspire children and adults alike to be curious and excited about the edible world, and continue exploring beyond the game.

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Save The Turtle

“Save The Turtle” introduces to 4 -to 8 years old children the harmful impact of plastic on the sea and sea creatures simply and entertainingly through a maze puzzle. Children play different quizzes and win by moving the sea turtle through the path until it reaches a safe place. Repeating and solving multiple quizzes encourages children to change their behavior towards the use of plastic and reinforces the idea.

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Dwarfs

There are two aspects that the ASD children are not good at, emotion and communication, the product aims to improve the children's social lives by training these two aspects. The product targets 6 - 12 years old ASD children who are educated in ordinary schools. It involves a playing process with a social worker to educate the children about emotion expression and emotion control. In the process, visual, tactile and auditory sensation of the children will be triggered, so that the children will have more and deeper communication with the social worker instead of only verbal communication.

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