Design Magazine Blog

Design Magazine Blog

Design Magazine Blog featuring great design, architecture, fashion, graphics and innovation from across the globe.

 

BlindBox

BlindBox is a wooden game which combines puzzles with memory games, and strengthens the feelings like hearing and touching. It is a turn based game for two players. The player who collects his/her own marbles before the other player wins. Horizontal drawers are moved by players to align the holes in the middle of them to create vertical paths for marbles to fall down.The game requires strategic thinking capabilities to block your opponent, a good memory for right moves and high attention to make out where your marbles move to.

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My Travel Guide MUNICH

My Travel Guides are inspired by our world cultures .The toys present a selection of main characteristics of one or more cultures.The main idea is a practical, comfortable and easy to handle soft cloth design for babies-toddlers.The narrative toys force creativity, memory and the ability to recognize things. Kids enjoy to play and to tell stories about their own and foreign cultures and trips they made. The project started in 2004 : My Travel Guide Korea and product variations (concept) were designed .The cubes Munich and the picture book Korea were displayed in international art exhibits.

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Tenki

Tenki is a spliced children's toy with digital intelligence, which consists of three parts: power generation module, power consumption module and connecting building blocks. The toy adopts the form of magnetic attraction and conduction, which avoids the potential safety hazard caused by the exposed wires. In the form of low threshold, this design effectively connects the relationship between children and digital intelligence life.

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Piks

This creative construction with its fresh and colorful cones as its natural eco-friendly wooden boards helps children to develop concentration skills and to develop logical thinking. The aim of the game is to build a truly inventive structure using all the pieces without any falling down. The wooden boards and silicone cones in different sizes allow kids for a myriad of construction possibilities and enhance them to imagine their own world.

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Palco

The product's primary function is recreational, as it is a traditional board game in many parts of the world. Its construction aims to favor sustainable and less damaging processes, such as the use of reforested wood of excellent resistance and durability throughout its constitution, producing an artifact of modern design and aligned with sustainable production.

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Luyao x National Palace Museum

By intertwining art with contemporary issues and infusing artistic forms into character design, the Hedgehog series symbolizes autistic children, while SU Zombie Alpha represents food waste, and Kakigoori Kuma depicts glacier melting and global warming. Through the use of various materials and techniques, this series showcases the intricate beauty of classical art, bridging traditional culture and modern society. The fusion of ancient and contemporary aesthetics stimulates reflection on important issues and inspires action towards a better future.

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